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Gathering data in a playful manner (ITA dossier no. 29en, October 2017)

ITA Dossiers, pp. , 2017/10/26

doi: 10.1553/ita-doss-029en


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doi:10.1553/ITA-doss-001



doi:10.1553/ita-doss-029en


Abstract

-> Online gaming is popular; the sector is growing continuously.
-> Almost every modern video game can be played online – on a PC, console or a mobile device.
-> The way gamers behave is a source of lots of information.
-> Up until now, the topic of data protection has been neglected.
-> Governance by game producers and regulation by governments is required, as is greater awareness on the side of the consumer.
Authors: Jaro Krieger-Lamina, Walter Peissl

Keywords: ita-dossier online-gaming video-games privacy